The Game
Act I, Scene I: Zephyr steps out in the dark forest
Begin your journey as Zephyr ventures into the mysterious and perilous dark forest. Navigate through cyberspace, overcome obstacles and shoot corrupted programs down.
Play Act I nowGame World
In the neon-lit depths of the Ether, a digital realm of endless data streams and pulsing energy, a sinister force known as The Null threatens to corrupt and consume everything in its path. As the last line of defense, you must navigate through treacherous digital landscapes, dodging obstacles, battling corrupted programs, and racing against time to stop The Null's relentless advance.
EtherGlide is a high-octane endless runner that combines lightning-fast reflexes with strategic decision-making. Pilot your digital avatar through an ever-changing, procedurally generated cyberscape, collecting power-ups, upgrading your abilities, and pushing your skills to the limit as you strive to achieve the highest score and save the digital world from annihilation.
Player Characters
Zephyr
Description: A nimble and fearless pilot known for unmatched speed.
Background: Once a hacker, Zephyr now uses their skills to maintain the integrity of the Ethernet.
Special Ability: Light Speed – Temporarily doubles movement speed, allowing quick navigation through dense obstacles.
Echo
Description: A tactical genius with expertise in digital weaponry.
Background: Former security AI given sentience; now fights against The Null.
Special Ability: Echo Shield – Deploys a protective barrier that absorbs enemy attacks for a short duration.
Nyx
Description: A master of stealth and evasion.
Background: An ex-data courier familiar with the deepest layers of the network.
Special Ability: Cloak – Becomes invisible to enemies, reducing the chance of being targeted.
Bolt
Description: A powerhouse with advanced combat capabilities.
Background: A security program upgraded for offense after The Null's emergence.
Special Ability: Overcharge – Fires a powerful blast that clears obstacles and enemies in its path.
Enemies
Glitch Swarms
Description: Clusters of corrupted code that manifest as erratic, flickering shapes.
Behavior: Move unpredictably, making them difficult to dodge. Contact reduces the player's health.
Sentinel Bots
Description: Autonomous defense programs hijacked by The Null.
Behavior: Patrol specific areas and fire projectiles when the player is in range.
Firewalls
Description: Large barriers erected by The Null to block data flow.
Behavior: Appear intermittently, forcing players to find gaps or destroy them to progress.
Data Leeches
Description: Parasitic entities that drain the network's resources.
Behavior: Attach themselves to the player, slowing movement and requiring rapid button presses to remove.
The Null's Avatar
Description: A formidable boss representing The Null's presence.
Behavior: Appears at certain milestones, engaging the player in intense combat sequences.
Power-Ups
Data Packet
Effect: Repairs the player's hovercraft, restoring health.
Overclock Module
Effect: Increases firing rate and movement speed for a limited time.
Shield Matrix
Effect: Grants temporary invincibility against obstacles and enemy attacks.
Virus Cleaner
Effect: Eliminates all on-screen enemies instantly.
Time Warp
Effect: Slows down the game speed, allowing for easier navigation through complex areas.